Population Technology
Patented EcoSystem™ technology!
Non overlapping instances
Variations of instances with SolidGrowthCS plants
Animated instances
Powerful Layering System
Stack multiple EcoSystem population layers
Add multiple objects to each layer
Control affinity between layers
Advanced Instancing
Control density, size, orientation, etc. of instances
Advanced fractal algorithms for natural populations
Full control of population parameters using graph
Image based populations
Interactive Instance Painting*
Paint onto objects or in the global EcoSystem
Paint at any angle, including under objects
Rendering
Native rendering using V-Ray or MentalRay
Render millions of instances
Mutlithreaded, renders using all your CPUs
User Interface
Accurate preview using boxes, bilboards or full geometry
Easy to use interface
Direct access to instance materials
Cull instances outside of camera frustrum
* Only available in 3ds Max, Cinema 4D and Softimage.
Carbon Scatter comes in 3 flavors: Single, Multi and Multi-CE (Content Edition).
Carbon Scatter Single can be used with one of the compatible applications installed on your
system (choice of the host application is done upon order). It will work with all compatible renderers for the selected host application (e.g. mentalray and V-Ray for 3ds Max).
Carbon Scatter Multi can be used with all compatible applications and renderers installed
on your system.
Carbon Scatter Multi-CE includes over 100 SolidGrowthCS plants and can be used with
all compatible applications and renderers installed on your system.
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